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October 14, 2026

A Girl, a Flashlight, and a Cursed Object: BogeymanGames Sets Horror Sequel for 2028

🇯🇵 Originally reported by AUTOMATON

Translated from Japanese with commentary

View Original (Japanese) →

BODY: One flashlight, one companion, and a shrine the neighborhood stopped visiting. That's the setup for BogeymanGames' newly announced Kegaretsuki no Shoujo: Narumi Ryuya no Kaikiroku — roughly, "The Defilement-Haunted Girl: Ryuya Narumi's Casebook of the Strange" — revealed on October 12 for PC via Steam.

The game is a first-person exploration horror adventure built around a single, deliberately limited tool: a mouse-controlled flashlight. Players sweep the beam across suspicious corners of a nighttime environment to turn up items and fragments of information, piecing together the truth behind an incident caused by a cursed object. The announcement footage shows an abandoned park where a small shrine has disappeared under overgrowth and the play equipment is quietly rotting — the kind of place that reads as ordinary in daylight and completely wrong at 2 a.m.

It's a sequel to Noroi no Kegare Uta: Narumi Ryuya no Kaikiroku, which launched in June 2025 and sits at 95% positive on Steam across 43 reviews. Returning title character Ryuya Narumi hasn't appeared in the new material yet. Instead, two young women are front and center: Chiyo Mochizuki, hair tied back, and an unnamed short-haired girl — presumably the "defilement-haunted" girl of the title, though BogeymanGames isn't saying which is which.

Release is pencilled in for 2028, a long runway that suggests a very small team. In the meantime, an early build will be playable at Tokyo Game Dungeon 14 on October 31 at the Tokyo Metropolitan Industrial Trade Center in Hamamatsucho.

The insider take

Tokyo Game Dungeon has quietly become the most reliable place in Japan to catch games like this one before anyone overseas notices. Unlike Tokyo Game Show's corporate halls, it's an indie-and-doujin-only floor — 340 exhibitors this round, most of them one or two people — and it's where Japanese horror in particular keeps regenerating. There's a whole lineage here that Western horror discourse tends to miss: the obake yashiki haunted-house tradition, where dread comes from controlled sightlines and the dawning sense that a place has been left to rot rather than from a monster chasing you. A flashlight game set in a disused park with a smothered shrine is working squarely in that register, and the 95% score on the first game suggests BogeymanGames knows exactly what it's doing.

Originally reported by AUTOMATON (Japanese).

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