Nihon Wire
โ† Back to News
๐ŸŽฎ Games

July 12, 2026

Colopl's 'Shironeko Project INFINITY' Brings the Collection-Action Hit to Switch and Switch 2 in 2027

๐Ÿ‡ฏ๐Ÿ‡ต Originally reported by GAME Watch

Translated from Japanese with commentary

View Original (Japanese) โ†’

BODY: One of Japan's most enduring mobile action RPGs is finally making the jump to Nintendo hardware. Colopl has announced "Shironeko Project INFINITY" (White Cat Project INFINITY) for Nintendo Switch and Nintendo Switch 2, with a release planned for 2027. Pricing has not yet been revealed.

The new title carries over the series' signature identity as a collection-driven action game: players recruit a roster of more than 50 playable characters, then power them up steadily by gathering resources and gear. The pitch is classic Shironeko โ€” assemble a big team, keep grinding, and watch your fighters grow ever stronger.

The original "Shironeko Project" launched in 2014 and became a cornerstone of Colopl's business, known for its one-thumb "punicon" control scheme that made fast, flashy action accessible on a touchscreen. Adapting that intuitive combat to console controllers โ€” while scaling visuals up for Switch 2 โ€” is the central challenge and opportunity of the INFINITY project.

A 2027 window gives Colopl ample runway, and the dual Switch/Switch 2 launch signals the company is hedging across Nintendo's hardware transition rather than betting solely on the newer machine.

The insider take

From Tokyo, this reads as Colopl testing whether a decade-old gacha-action franchise can find a second life as a premium console product. The Japanese mobile market has cooled, and studios like Colopl are increasingly eyeing Switch as a way to convert loyal free-to-play fanbases into paying console buyers โ€” a path Cygames and others have explored with mixed results. The "INFINITY" branding and 50-plus character roster suggest Colopl wants to reassure existing fans that their favorite units and years of series lore will carry forward, even as the monetization model likely shifts. Whether longtime players embrace a paid, self-contained version of a game they've played for free will be the story to watch.

Originally reported by GAME Watch (Japanese).

#games#nintendo#nintendo-switch

More in Games

Hear this story on the podcast

Nihon Wire Daily covers Japan's top stories in 10-15 minutes. Fridays are free โ€” go daily for $5/mo.

Go Daily โ†’ $5/mo