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September 29, 2026

GAME Watch Is Giving Away Two Switch 2 Copies of Granblue Fantasy Versus: Rising

🇯🇵 Originally reported by GAME Watch

Translated from Japanese with commentary

View Original (Japanese) →

BODY: Two lucky fighting game fans in Japan are about to get a free copy of one of the year's most content-packed brawlers — provided they can hit "repost" before lunchtime on Sunday.

Japanese gaming outlet GAME Watch has opened a giveaway for two download codes for the Nintendo Switch 2 version of Granblue Fantasy Versus: Rising – Legendary Edition, Cygames' 2D fighter based on its long-running mobile RPG. Entry is deliberately frictionless: follow the outlet's official X account (@game_watch), repost the designated campaign post, and wait. The deadline is October 5 at 11:59 a.m. JST, with winners contacted by direct message from noon onward.

The fine print is where most international readers will stall. The campaign is restricted to residents of Japan, one prize per person, and entrants must keep their accounts public and their follow active for the duration — locked accounts and multi-account entries are disqualified.

The prize itself is no small thing. Granblue Fantasy Versus: Rising launched in its Legendary Edition form on September 17 across PS5, PS4, Switch 2, and PC via Steam, bundling a roster of 40 playable characters — including newcomer Ido — with no additional DLC purchases required. For a genre where roster completeness is usually a multi-year, multi-season-pass grind, that's an unusually generous entry point, and the Switch 2 release marks the game's first appearance on Nintendo's new hardware.

The insider take

Reader giveaways like this are a standard, almost ritualized part of the Japanese games media ecosystem, and they say something about how publishers market here. Outlets such as GAME Watch, Famitsu, and 4Gamer regularly run X-based repost campaigns supplied with publisher codes — a cheap, high-visibility way to keep a title trending in the crucial two-to-three-week window after launch, when word of mouth decides whether a fighting game's online lobbies stay populated. The Japan-only restriction isn't gatekeeping so much as a practical consequence of regional eShop codes and the reality that these campaigns are negotiated as domestic PR. The signal worth reading for overseas fans: Cygames is still actively pushing Rising on Switch 2 post-launch, which for a fighting game usually means the playerbase is being nurtured rather than left to drift.

Originally reported by GAME Watch (Japanese).

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