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October 8, 2026

Kingdom Hearts Collection [I–III] Lands Today — and Switch 2 Finally Gets It Natively

🇯🇵 Originally reported by GAME Watch

Translated from Japanese with commentary

View Original (Japanese) →

BODY: Nearly a quarter-century of Keyblades, Disney worlds and famously impenetrable plot twists just got packed into a single box. Square Enix released Kingdom Hearts Collection [I–III] today, October 8, for ¥11,000 — and for Nintendo players, it marks the moment the series finally arrives on a Nintendo console as something more than a video stream.

The collection consolidates three existing packages. Kingdom Hearts -HD 1.5+2.5 ReMIX- (¥5,280 on its own) carries six entries: four playable games plus two story-recap films. Kingdom Hearts HD 2.8 Final Chapter Prologue (¥4,180) adds three more chapters, including another HD presentation. And Kingdom Hearts III ships with the Re Mind DLC attached (¥5,280). Buying all three separately runs ¥14,740, so the bundle saves roughly ¥3,700.

Platforms are PS5, Nintendo Switch 2, Xbox Series X|S and the Microsoft Store on Windows. Square Enix notes that physical copies still require an internet connection to pull down additional data — a detail worth flagging for anyone imagining a fully offline cartridge. Steam players are served by a separately priced bundle, Kingdom Hearts Integrum Masterpiece, rather than this SKU.

The timing is not accidental. The first Kingdom Hearts shipped in Japan in March 2002, which puts the series' 25th anniversary in 2027 — and Kingdom Hearts IV, announced in 2022, still has no release date.

The insider take

Ask anyone in the Tokyo games industry about Kingdom Hearts and you'll eventually get the elevator story: producer Shinji Hashimoto bumping into a Disney executive in the Tokyo office building the two companies happened to share, which is how one of gaming's unlikeliest crossovers got started. That accidental-feeling origin has defined the series' distribution ever since — a licensing tangle that kept these games PlayStation-bound for nearly two decades, pushed PC releases through the Epic Games Store before Steam, and left Switch owners in 2022 with cloud versions that Japanese players roundly panned as unplayable. Native Switch 2 builds are the quiet headline here. The anniversary tidy-up reads less like nostalgia and more like clearing the runway before KH4.

Originally reported by GAME Watch (Japanese).

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