BODY: Konami just handed one of its most ambitious new projects a release window, and it's further out than fans hoped: 2027. During Sony's latest State of Play showcase, the publisher rolled out fresh footage for Rev. NOiR, a wholly original PS5 RPG that has nothing to do with the company's storied back catalog of franchises.
The premise is bleak and striking. The world is drowning under a "rain of light" — luminous droplets that kill anything they touch. Against this slow apocalypse, a boy and a girl fight to survive and push back against the end of everything. The source of the deadly downpour is the Shinki ("divine machines"), the enemies players will battle throughout the campaign.
Konami paired the release-window news with two new videos: one showing off gameplay, and another laying out the story and setting. It's a deliberate two-pronged pitch — proving the combat and traversal have substance while selling the melancholy, end-of-days atmosphere that defines the project's identity.
For a publisher that spent years being criticized for stepping back from big-budget console development, a brand-new AAA-scale RPG is a statement of intent. Naming it during a Sony showcase, rather than a solo Konami stream, also signals a tighter platform partnership going into 2027.
The insider take
From Tokyo, this reads as part of Konami's steady, deliberate rehabilitation of its console reputation. After years leaning on pachinko, mobile, and remasters — plus the incoming Metal Gear and Silent Hill revivals — a genuinely new IP like Rev. NOiR is the harder, riskier play, and the one Japanese fans have been asking for. The 2027 date is telling: Konami clearly wants runway to avoid the rushed launches that have burned Japanese studios lately, and a State of Play slot suggests Sony sees this as a tentpole rather than a niche curio. Expect a heavy Tokyo Game Show presence before then.
Originally reported by 4Gamer.net − 最新記事 (Japanese).