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September 30, 2026

Rip and Tear Through Dinosaurs: 'Turok: Origins' Hands-On at TGS 2026

๐Ÿ‡ฏ๐Ÿ‡ต Originally reported by GAME Watch

Translated from Japanese with commentary

View Original (Japanese) โ†’

BODY: The Cerebral Bore is back. Nineteen years after the last entry, the weapon that made a generation of N64 owners wince โ€” a homing drill that latches onto a target's skull and detonates โ€” anchors the arsenal of "Turok: Origins," and it was the loudest thing on the Saber Interactive stand at Tokyo Game Show 2026.

Announced for PS5, Xbox Series X|S, Nintendo Switch 2 and PC, "Origins" is the first Turok game since 2008 and the first from a new team inheriting the license. The series began in 1997 as an adaptation of the comic in which humans, reptilian humanoids and enormous dinosaurs tear into each other, and the new game keeps that premise while pushing it off Earth: players hunt the alien Xenia and her dinosaur forces across multiple planets.

The biggest shift is how much the game wants you in close. Where the 90s games were pure first-person shooters, "Origins" lets players swap between first- and third-person views, and the axe-based melee carries genuine weight โ€” hit confirmation lands hard, and each weapon type has its own finishing animations. The demo climaxed with a T-Rex boss whose sheer screen presence did most of the selling.

Three playable classes โ€” Raven, Cougar and Bison โ€” each bring distinct weapons and playstyles, drawn from Native American spiritual traditions. Director Jesรบs Iglesias told GAME Watch that dinosaurs, aliens and epic battles are what make Turok Turok, while producer Ines Guerra Lopez stressed the variety of finishers. The team consulted Native American advisors on the cultural material. Up to three players can play co-op, with AI companions filling in solo, and the Switch 2 version supports local wireless play. No release date yet.

The insider take

Turok never landed in Japan the way it did in North America โ€” the N64's Japanese install base skewed young and family-friendly, and gory first-person shooters were a hard sell here in 1997. That makes the Switch 2 local-wireless mode the smartest thing on the spec sheet: co-op in the same room is still how a lot of Japanese players meet a new action title. Saber also arrives with credibility it didn't have a few years ago, after "Space Marine 2" found a real audience in Japan and proved the studio can ship something with genuine physical impact.

Originally reported by GAME Watch (Japanese).

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